Created the server.js
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api/server.js
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139
api/server.js
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const httpServer = require("http").createServer();
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const io = require("socket.io")(httpServer, {cors: {origin: "*"}});
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const rooms = {};
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/**
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* Generates a random room code.
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* @returns {*|string} A random room code.
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*/
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const generateRoomCode = () => {
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const code = Math.random().toString(36).substring(2, 6).toUpperCase();
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return rooms[code] ? generateRoomCode() : code;
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}
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/**
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* Returns the room code of the room the socket is in.
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* @param socketId The socket id of the socket.
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* @returns {string} The room code of the room the socket is in.
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*/
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const getRoomCodeBySocketId = (socketId) => {
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return Object.keys(rooms).find((code) => rooms[code].host === socketId || rooms[code].players.some((player) => player.id === socketId));
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}
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/**
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* Returns the name of the player with the given socket id in the given room.
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* @param socketId The socket id of the player.
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* @param roomCode The room code of the room the player is in.
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* @returns {*|null} The name of the player with the given socket id in the given room.
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*/
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const getPlayerName = (socketId, roomCode) => {
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const player = rooms[roomCode].players.find((player) => player.id === socketId);
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return player ? player.name : null;
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}
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io.on("connection", (socket) => {
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socket.on("CREATE_ROOM", (data, callback = () => {}) => {
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if (getRoomCodeBySocketId(socket.id)) {
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callback(false);
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return;
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}
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const code = generateRoomCode();
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rooms[code] = {host: socket.id, players: []};
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callback({code});
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console.log(`Room ${code} created by ${socket.id}.`);
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socket.join(code);
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});
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socket.on("JOIN_ROOM", (data, callback = () => {}) => {
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if (getRoomCodeBySocketId(socket.id)) {
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callback(false);
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return;
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}
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const {code, name} = data;
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if (!code || !name) {
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callback(false);
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return;
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}
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if (rooms[code]) {
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socket.join(code);
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rooms[code].players.push({id: socket.id, name});
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io.to(rooms[code].host).emit("JOINED", {id: socket.id, name});
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callback(true);
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} else {
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callback(false);
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}
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});
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socket.on("SUBMISSION_READY", (data, callback = () => {}) => {
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const roomCode = getRoomCodeBySocketId(socket.id);
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io.to(roomCode).emit("SUBMISSION_READY");
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callback(true);
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});
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socket.on("SUBMIT", (data, callback = () => {}) => {
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const {price, amount} = data;
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if (price === undefined || amount === undefined) {
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callback(false);
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return;
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}
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if (price < 0 || price > 10000 || amount < 0 || amount > 20) {
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callback(false);
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return;
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}
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const roomCode = getRoomCodeBySocketId(socket.id);
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const playerName = getPlayerName(socket.id, roomCode);
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io.to(rooms[roomCode].host).emit("RECEIVED", {id: socket.id, name: playerName, price, amount});
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callback(true);
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});
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socket.on("UPDATE_CAPITAL", (data, callback = () => {}) => {
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const {id, capital} = data;
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if (!id || capital === undefined) {
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callback(false);
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return;
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}
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io.to(id).emit("CAPITAL", {capital});
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if (capital < 5000) {
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socket.emit("LEFT", {id: socket.id});
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io.sockets.sockets.get(id).disconnect();
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}
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callback(true);
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});
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socket.conn.on("close", () => {
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const roomCode = getRoomCodeBySocketId(socket.id);
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if (!roomCode) return;
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rooms[roomCode].players = rooms[roomCode].players.filter((player) => player.id !== socket.id);
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if (rooms[roomCode].host === socket.id) {
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for (const player of rooms[roomCode].players) io.sockets.sockets.get(player.id).disconnect();
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delete rooms[roomCode];
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} else {
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io.to(rooms[roomCode].host).emit("LEFT", {id: socket.id});
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}
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});
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});
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httpServer.listen(3000, () => {
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console.log("listening on *:3000");
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});
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