59 lines
1.6 KiB
JavaScript

let rooms = {};
module.exports.roomExists = (roomId) => rooms[roomId] !== undefined;
module.exports.connectUserToRoom = (roomId, user) => {
if (rooms[roomId]) {
rooms[roomId].members.push({...user, creator: false});
} else {
rooms[roomId] = {members: [{...user, creator: true}], settings: {}};
}
console.log(`User ${user.name} connected to room ${roomId}`);
}
module.exports.getUserRoom = (userId) => {
for (const roomId in rooms) {
const room = rooms[roomId];
const memberIndex = room.members.findIndex(member => member.id === userId);
if (memberIndex !== -1) return roomId;
}
return null;
}
module.exports.getRoomUsers = (roomId) => {
if (rooms[roomId]) {
return rooms[roomId].members;
}
return [];
}
module.exports.getRoomCreator = (roomId) => {
if (rooms[roomId]) {
return rooms[roomId].members.find(member => member.creator);
}
return null;
}
module.exports.disconnectUser = (userId) => {
for (const roomId in rooms) {
const room = rooms[roomId];
const memberIndex = room.members.findIndex(member => member.id === userId);
if (memberIndex !== -1) {
if (room.members[memberIndex].creator && room.members.length > 1) {
room.members[1].creator = true;
}
room.members.splice(memberIndex, 1);
console.log(`User ${userId} disconnected from room ${roomId}`);
if (room.members.length === 0) {
delete rooms[roomId];
console.log(`Room ${roomId} deleted because it's empty`);
}
break;
}
}
}