[gd_scene load_steps=4 format=3 uid="uid://bullethe68aa0"] [ext_resource type="Script" path="res://scripts/bullet.gd" id="1_bullet"] [ext_resource type="Texture2D" uid="uid://ddmjl3yshqcjw" path="res://icon.svg" id="2_icon"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_1"] size = Vector2(20, 20) [node name="BulletHE" type="Area2D"] script = ExtResource("1_bullet") speed = 400.0 damage = 20.0 ammo_type = 1 [node name="Sprite2D" type="Sprite2D" parent="."] modulate = Color(1, 0, 0, 1) scale = Vector2(0.25, 0.25) texture = ExtResource("2_icon") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_1")