feat: Implement core game mechanics including player, enemies, bullets, HUD, and level setup.
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98
scenes/hud.tscn
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98
scenes/hud.tscn
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[gd_scene load_steps=2 format=3 uid="uid://hud12345678"]
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[ext_resource type="Script" path="res://scripts/hud.gd" id="1_hud"]
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[node name="HUD" type="CanvasLayer"]
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script = ExtResource("1_hud")
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[node name="Control" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="HealthBar" type="ProgressBar" parent="Control"]
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layout_mode = 0
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offset_left = 20.0
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offset_top = 20.0
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offset_right = 220.0
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offset_bottom = 50.0
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value = 100.0
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[node name="AmmoContainer" type="VBoxContainer" parent="Control"]
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layout_mode = 1
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anchors_preset = 3
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anchor_left = 1.0
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anchor_top = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -150.0
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offset_top = -80.0
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offset_right = -20.0
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offset_bottom = -20.0
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grow_horizontal = 0
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grow_vertical = 0
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[node name="APLabel" type="Label" parent="Control/AmmoContainer"]
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layout_mode = 2
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text = "AP: 20"
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horizontal_alignment = 2
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[node name="HELabel" type="Label" parent="Control/AmmoContainer"]
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layout_mode = 2
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text = "HE: 10"
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horizontal_alignment = 2
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[node name="GameOverScreen" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ColorRect" type="ColorRect" parent="GameOverScreen"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.5)
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[node name="Label" type="Label" parent="GameOverScreen"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -46.0
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offset_top = -13.0
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offset_right = 46.0
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offset_bottom = 13.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_font_sizes/font_size = 32
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text = "GAME OVER"
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[node name="RestartButton" type="Button" parent="GameOverScreen"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -48.0
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offset_top = 40.0
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offset_right = 48.0
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offset_bottom = 71.0
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grow_horizontal = 2
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grow_vertical = 2
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text = "Restart"
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[connection signal="pressed" from="GameOverScreen/RestartButton" to="." method="_on_restart_button_pressed"]
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